Grotti Turismo from Grand Theft Auto IV
Converted to GTA SA and edited by M4k3
Replaces Turismo by default.
Features:
- Optimized model and textures.
- Works in SAMP.
- GTA SA numberplates.
- Has visible petrolcap.
- Custom collision.
- Flat shadow.
- Custom handling.
- 1 car color: 1 - car paint.
- 1 extra: scoops on the rear fenders.
- Damaged parts with GTA V scratches.
- Adapted to M4k3's New Car Animations mod.
- Can be tuned in TransFender.
- Works with and without ImVehFt (IVF features: dirt, indicators, reverse lights, brake lights, brake hubs, steering wheel).
Add vehgenbrakehub.png texture from "Alternative textures" folder in vehicle.txd if ImVehFt is not installed.
- Realistic enviroment reflection.
Add the reflection textures in vehicle.txd from "Alternative Textures" folder if you use GFXHack.
Credits:
- Rockstar Games - original model and textures
- DK22Pac - YTD/YDR/YDD/YFT and WFT2DFF converters
Settings:
All files can be opened with Notepad
Vehicles.ide settings (...GTA San Andreas\data). Replace the default line with this one:
451, turismo, turismo, car, TURISMO, TURISMO, null, executive, 4, 0, 0, -1, 0.7, 0.75, 0
Handling.cfg settings (...GTA San Andreas\data). Replace the default line with this one:
TURISMO 1400.0 2800.0 1.2 0.0 -0.3 -0.3 70 0.75 0.92 0.47 5 263.0 49.0 90.0 R P 5.2 0.48 0 30.0 0.36 0.25 0.0 -0.09 -0.21 0.5 0.4 0.17 0.72 95000 40552004 00C08401 1 1 1
Carcols.dat settings (...GTA San Andreas\data). Remove the default line and add this line in car4 section:
turismo, 3,3,3,25, 6,6,6,25, 11,11,11,25, 82,82,82,25, 61,61,61,25, 75,75,75,25, 117,117,117,25, 118,118,118,25
Carmods.dat settings (...GTA San Andreas\data). Replace the default line with this one:
turismo, bnt_b_sc_m, bnt_b_sc_l, bntl_b_ov, bntl_b_sq, exh_b_ts, exh_b_l, nto_b_l, nto_b_s, nto_b_tw, rf_b_sc_r, spl_b_mab_m, spl_b_bab_m, spl_b_bbr_m, spl_b_bar_l, wg_l_b_ssk
Add the next line in vehicles.fxt (...GTA San Andreas\CLEO\CLEO_TEXT; create the file if there's no such file):
TURISMO Grotti Turismo